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  • F.A.Q: WaveWarp General Usage

    Questions relating to the general usage of WaveWarp

    1. Can WaveWarp enable your PC to act as a realtime effect processor using DirectX plugins? In other words does it alow processing in REALTIME an audio input signal and then once processed ( by the DX plugin of choice) return via the output of your sound card ?
    2. Can I use WaveWarp to process voice input while another application plays the beat ?
    3. Can I record files using WaveWarp ?
    4. Does WaveWarp take advantage of multiple processors ?
    5. Can I use WaveWarp as a standalone processor to effect a signal that is being recorded to disk, but only use WaveWarp to monitor the signal and not have the effect be recorded to disk ?
    6. Does WaveWarp work from within CoolEdit Pro ?
    7. I want to process a live input in WaveWarp, then stream the data to Cakewalk in real-time. Can WaveWarp do this ?
    8. I need to morph one signal into another. Does WaveWarp do this ?
    9. Can I use WaveWarp as a DirectX plugin ?
    10. Can I use WaveWarp as a VST plugin ?
    11. Why do I get a red question mark on some components when I load the Example DrawingBoards ?
    12. Does WaveWarp support MIDI ?
    13. Can I "group" selected components and reduce them to a single icon which can then be re-used as if it were a component ?
    14. Is there a WaveWarp SDK available if I want to build my own components ?
    15. Does my computer need to be connected to the internet in order to access the WaveWarp documentation ?
    16. Is there any limit to the number of components I can have on a DrawingBoard ?

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