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  • F.A.Q: WaveWarp General Usage

    Questions relating to the general usage of WaveWarp


    16. Is there any limit to the number of components I can have on a DrawingBoard ? - Top

    For all practical purposes, there are essentially no limits on the number of components or complexity of a WaveWarp DrawingBoard. However, the following comments are appropriate in this regard:

    1. After a certain level of complexity, your CPU will be exhausted and the DrawingBoard will not run in real-time. However, all processing is "sample perfect" in the sense that the correct I/O relationship between all components is preserved irrespective of the complexity. Therefore even if the system doesn't run in real time, you can hook up an output WAV file and run the DrawingBoard as a "batch process", safe in the knowledge that the resultant data is what you expect it to be based on the components used.

    2. All components require RAM (some more than others). Therefore if you build very large DrawingBoards with RAM-intensive components you may run out. However, if your virtual memory is setup correctly, Windows will start using disk space (i.e. "virtual" memory) as a substitute for unavailable RAM. If you have not allocated sufficient disk space to your virtual memory, then you could in principle run out. Also, once Windows starts using virtual memory instead actual RAM, the DrawingBoard will most likely not run in real-time (though the processing will still be "sample perfect" in "batch" mode) since the disk access is much slower than RAM access. Generally if you have lots of RAM on your PC, you will suffer from "screen clutter" before you run out of RAM.

    3. On Windows 95/98, you will eventually run out of system resources (graphics handles etc). This means that you will not be able to use literally "thousands" of components on the DrawingBoard (since each requires a Windows handle). If you upgrade to NT/2000 the limitations disappear (since you have billions of available handles). In any case, "screen clutter" will most likely get to you before resource limitation problems (even under Windows 95/98)!

    4. There is a hard-wired limit of 1024 DrawingBoards which can be opened simultaneously. Again, screen clutter will get to you long before you reach this limit.
    - Updated: March 7, 2001

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